Samsung confirmed that Exynos 2200 supports Ray Tracing, promising to bring extreme graphics for mobile games

Tram Ho

The ray tracing feature appeared on computer GPUs a few years ago, and is part of the current generation of game consoles and will appear on smartphones next year. The GPU in Samsung’s upcoming Exynos 2200 is based on AMD’s RDNA 2 architecture and will offer ray tracing capabilities. This is confirmed by the official Weibo account of Samsung Exynos.

Ray tracing is a technology that accurately simulates the physics of how light is reflected from objects, so it creates a much more realistic reflection and offers more realistic lighting and shadowing than with the traditional 3D modeling lighting method. However, ray tracing is very resource-intensive, so its use in games requires hardware support to achieve real-time performance.

Samsung xác nhận Exynos 2200 hỗ trợ Ray Tracing, hứa hẹn mang đến đồ họa cực đỉnh cho game mobile - Ảnh 1.

The GPU will also support Variable Rate Shading, allowing some objects (e.g. player characters) to be rendered at a higher quality than others (e.g. objects) in unimportant areas reduce the resolution).

Samsung xác nhận Exynos 2200 hỗ trợ Ray Tracing, hứa hẹn mang đến đồ họa cực đỉnh cho game mobile - Ảnh 2.

The Exynos 2200 GPU is expected to be up to 30% faster than the current flagship Mali GPU, and will be slightly faster than the upcoming Mali-G710. True performance will depend on what clock speed Samsung can achieve with the final chip design.

RDNA 2 is used in Radeon RX 6000 graphics cards, PlayStation 5 and Xbox Series S/X consoles (with some tweaks), the APU inside the Steam Deck, and even powers the vehicle’s entertainment system. New Tesla Model S and X.

Reference: GSMArena

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Source : Genk