Diablo II: Resurrected cannot support true ultrawide screens, because too wide screens will ruin the playing experience

Tram Ho

Two weeks before the release of Diablo II: Resurrected, Blizzard is constantly adding new information related to the 20-year-old game being remastered. In the first Beta, gamers were able to experience Diablo II: Resurrected with support for 21:9 ultrawide screens, however, in the last two betas, the game only supports 19:9.

As it turns out, the 21:9 aspect ratio makes Diablo II: Resurrected inoperable. When the screen is too wide, the character controlled by the player will be able to perform attacks from a distance longer than the limit allowed by the game. Monsters outside this range won’t know they’re being attacked, so they won’t react.

To protect the experience of all gamers and create a level playing field, ultrawide players can only play in 19:9 with two gaps on either side of the screen, ” Blizzard said. let me know. “ We understand that players spend a lot of money installing hardware that supports 21:9 aspect ratio and the experience of playing with two black stripes is not enjoyable at all. As such, we will continue to monitor the feedback and find possible solutions without affecting the way the game works .”

Diablo II: Resurrected không thể hỗ trợ màn ultrawide đúng nghĩa, bởi lẽ màn rộng quá sẽ làm hỏng trải nghiệm chơi - Ảnh 2.

Blizzard also explains why they don’t support the TCP/IP connection protocol in Diablo II: Resurrected, an essential function that has existed since Diablo II. A Blizzard spokesman said TCP/IP causes a number of issues related to network security.

We know removing this functionality will be difficult for talented modders. However, the number one priority is to make sure the game is as safe as possible for all the community of players .”

Diablo II: Resurrected will officially land on platforms on September 23 here. The game supports saving progress on all platforms, so you are free to play a character on any console you own.

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Source : Genk